Once upon a time, in a far-off land, there was a king who loved to play chess. He was so good at it that he could beat anyone in his kingdom, and he often boasted about his skills to anyone who would listen. One day, a mysterious traveler arrived in the kingdom, and he heard about the king's chess prowess. The traveler challenged the king to a game of chess, and the king accepted, confident in his ability to win. To the king's surprise, the traveler was even better at chess than he was. The king struggled to keep up, and before long, he was on the brink of defeat. Desperate to win, the king made a deal with the traveler: if the traveler would let him win the game, the king would give him anything he wanted. The traveler agreed, and the king won the game. But the traveler was a man of his word, and he demanded that the king fulfill his end of the bargain. The king, feeling foolish and trapped, had no choice but to grant the traveler's request. The traveler asked for the king's most prized possession: his crown. The king, humiliated and defeated, was forced to give up his crown and step down from the throne. And the traveler, with the king's crown on his head, became the new ruler of the kingdom. The moral of the story? Be careful what you wish for, because you just might get it.
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